Skip to content
Open to SDE roles · full-time and internships +91 90504 57303
Work/B-side
Mar – Apr 2024 · Algorithmic game development

Rollerball AI bot

Minimax with alpha-beta pruning, tuned to move in 1–2 seconds in a timed tournament.

C++MinimaxAlpha-betaHeuristics

What it does

A game-playing agent for Rollerball, a chess variant on a ring-shaped board. It searches with minimax and alpha-beta pruning, scores positions with a heuristic for material, checkmate threats and promotions, and balances depth against a 1–2 second move clock in a real AI tournament.

Next project
Document processing tool
Keep going
CV Contact